Current Mock Man Press Projects (including NecronomiCon!)

Current Mock Man Press Projects (including NecronomiCon!)

It’s been too long! Hope you’re all well. The cover image, featuring the characters from “The Stiff,” is one I’ve had around my computer for ages but somehow never put online.

It’s been a strange and busy summer in this year of 2017. I’ve been at various conventions, mostly promoting “Mangaka: The Fast & Furious Game of Drawing Comics,” the comic-drawing game made by myself and my partner, Jumana Al Hashal. I have the good news to report that “Mangaka” has been doing well and I’ll be announcing more Mangaka events, conventions, etc. soon! If you haven’t checked it out, please do — I’m thrilled that many recent reviews have pointed out that it’s a “drawing game which doesn’t require any drawing ability,” since that’s exactly what we were going for. (Mwa ha ha! The plan is succeeding!)

Apart from that, I’ve been drawing the usual freelance art and maps for roleplaying games, etc. I should have more work to reveal soon for a variety of tabletop RPG publishers. And of course, I’m working on my own RPG project, “Dreamland”, a tabletop RPG of flowery language, unexplored places and half-forgotten memories set in the dreamworlds of HP Lovecraft and Lord Dunsany. This has been my whenever-I-can-squeeze-time-in hobby project for more than two years now, and I’m really excited with how it’s developing.

On that note, I’m going to be at Necronomicon Providence (August 17-20), where I’ll be running three, count them THREE games of Dreamland! I’m super excited to return to Providence (it’s always so green there in the summer, not dry & yellow like it is here in California…) after two years’ absence. I hope I’ll get to meet lots of cool new people and some old friends from online.

If you’re going to NecronomiCon, you can sign up online for my Dreamland games! Here’s the info:

Olathöe, the beautiful city which knows no age nor death, is besieged by a monstrous terror. Can a small group of Olathöeans (you) save the only home you have ever known? Summoned by the king, the task of saving the timeless city falls to a small group of farmers, merchants and craftsfolk… united only by your dreamlike memories of another life in another world…

After a hazy night in the Enchanted Wood, you awaken with strange marks on your bodies and the chattering of birdsong in your ears. What happened to you in those forgotten hours? What sinister bond connects you to the fangs of snakes, the jaws of dragons and the claws of crows? Slipping back and forth between waking-world London and the world of Dreamland, you and your fellow dreamers must solve the mystery before the terror which comes with the rooster’s crow of dawn…

You have traveled far, seeking the legendary edge of the world which no living dreamer has beheld. On your side: the greatest science and magic of the Six Kingdoms. Standing before you: deserts and jungles, monsters beyond belief, and cities of nightmare. Succeed in your quest, and gain fame and knowledge beyond your wildest dream. Fail, and infinities away, your waking-world body will pay the price…

I’ll also be speaking in the Clark Ashton Smith panel from 1:30-2:45 on Friday, and I’ll be in the exhibit hall when I’m not paneling or running games.

If you’re in the area, please come by and say hello! I’ll post here again when I have more to announce, which should be soon! (Oh, I almost forgot! Check out my new “Against the Giants” D&D Adventure Walkthrough Maps if you haven’t already!)

Discussion (5)¬

  1. Ken Kobori says:

    Jason, I’ve missed seeing your artwork. Thanks for posting this sweetly somber piece.

  2. Jason says:

    Thanks Ken! It’s good to hear from you too. Hopefully I’ll be posting new artwork more regularly next year.

  3. dudeman says:

    The Stiff was a really good comic. I recall reading that it would be finished as a written piece instead of a full comic. Any time we can expect that piece? Great artwork btw.

  4. Thanks Dudeman! I’m afraid the Stiff novel is still a way off, though it’s something I want to do. I’ll post here when there’s something to report.

  5. […] game appears to have been in development since Christmas 2015, was scenario tested at NecronomiCon 2017, and is now announced to be convention play-tested at Big Bad in October 2019. The blurb for that […]