The Stiff: Chapter 5: Page 179
September 17th, 2014

The Stiff: Chapter 5: Page 179

We’ve been living in our San Francisco apartment — our fingers-crossed temporary place while we look for a better home — for a little over a week now. There’s a huge topographic wall map showing the world and the relative heights of every piece of land which somehow really makes me want to read Stephen Baxter’s disaster novel Flood. Our dog, June, is depressed from the small size of the place and not having a yard to run around in, and she spends most of the day in bed except when I’m taking her on walks.

There’s problems, there’s hassles, but basically, it’s nice to be back in San Francisco. And tonight I’m going to sit in on a Levantine Arabic class at Pacific Arabic Resources. I hope we’ll be here (or at least in the Bay Area) for awhile.

NEXT UPDATE: Monday


Dungeons & Dragons Walkthrough Maps Now Available!


Some of the most enjoyable artwork I’ve done over the past year and a half has been the Dungeons & Dragons classic module Walkthrough Maps for Wizards of the Coast. I’ve really loved making these: drawing and ‘plotting out’ each one gives me the vicarious experience of both DMing and playing the adventures, and it’s incredibly fun to flesh out all those two-dimensional, graph paper maps into little worlds in pseudo-isometric color.

After many months of people asking about them, I’m proud to announce… the D&D Walkthrough Maps are finally available as full-size art prints!! Each map depicts a different classic adventure from the ’70s and early ’80s, namely:

* S1: Tomb of Horrors by Gary Gygax (13″x18″ print)
* S2: White Plume Mountain by Lawrence Schick (16″x18″ print)
* S3: Expedition to the Barrier Peaks by Gary Gygax (11″x22″ print)
* S4: The Lost Caverns of Tsojcanth by Gary Gygax (18″x27″ print)
* A1: Slave Pits of the Undercity by David Cook (18″x24″ print)
* X1: The Isle of Dread by David Cook & Tom Moldvay (18″x24″ print)
* I6: Ravenloft by Tracy & Laury Hickman (18″x36″ print) (!!)

Every inch of bloodsoaked battle and every copper coin of treasure is thrillingly depicted in ultra-detailed style with mock men in the role of the human (and demi-human) characters. I hope you love looking at these maps as much as I loved drawing them. And I’m still drawing more of them on the Wizards of the Coast site, so please stay tuned for future announcements!